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Take-Two Interactive Software, Inc.

TTWO
S&P 500Nasdaq 100Other Gambling Industries · NASDAQ
$247.15last close · market cap 46.02 Billion
Compare with…
24.2SCORE / 100
Our verdictSELLWeak Growth, Earnings/Profit is NegativeQtr Ending 2026-06-30 · trend positive

Why Sell

Balance sheet is moderate; income statement and cash flow are weak.

Next earnings: 2026-11-09 (AMC), EPS Forecast: $0.40

What is strong
  • Revenue Growth is 15.3%
  • Total Debt to Total Assets Ratio is 0.21
  • Cash from Operations Growth is 394.76%
What to watch
  • Operating Income is Negative but improving
  • Net Income is Negative but improving
  • Earnings Per Share (EPS) is Negative but improving
  • Net Margin is -4.79%
  • Current Asset to Current Liability Ratio is 1.06
  • Debt Ratio is 0.6
  • Current Debt to Net Income Ratio not available
  • Capital Expenditure not available
  • Net Increase in Cash is Negative
  • Investment Risk is High

What changed

Score by quarter

Rated Sell for the last 12 quarters. This quarter: +11.5.

102030405060Sep 2022Jun 2026

What the score is made of

Income statement17.0 +17.0
Balance sheet41.1 +4.0
Cash flow17.9 +6.2

Change vs previous quarter.

Key numbers · latest quarter

Revenue (TTM)6.69 Billion15.30 % growth
EPS-1.73
Profit margin-4.79 %Profit per $1 of sales
P-E ratio—Not available
Market cap46.02 BillionShares × price
Debt-equity ratio0.53Leverage
Dividend0.00Per share, annual
Next earnings2026-11-09AMC · EPS forecast $0.40
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Unless specified, all values are in USD Millions. Data extracted from SEC Filing and are subject to processing and input errors.

About Take-Two Interactive Software, Inc.

headquartered in new york city, take-two interactive software, inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. the company develops and publishes products through its two wholly-owned labels rockstar games and 2k. our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. during fiscal 2014, take-two set new records for both our company and the entertainment industry. rockstar games’ grand theft auto v reached $1 billion in sales faster than any entertainment release in history, nba 2k14 enjoyed the franchise’s strongest launch, borderlands 2 became 2k’s top-selling title, and our digitally-delivered revenue grew to its highest level ever. as a result, we delivered record revenue, earnings and cash flow for our shareholders. the company’s common

CEO
Strauss Zelnick
Employees
1,014
Sector
Arts, Entertainment, and Recreation
Exchange
NASDAQ
take2games.com

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